A living collection of entities shaped by region, alignment, and relic - expanding beyond its first awakening
(The Emissaries)
"Emissaries" is a collection of one-of-one (1/1) digital artworks -
each representing a distinct entity within the world of LUMINARIA
Each combination defines a unique identity,
giving every emissary its own place within the collection
The collection itself is designed to expand over time
New emissaries are introduced through curated releases,
drawn from a larger and continuously evolving archive
No duplication. No filler. Only new forms
(THE ARCHIVE)
Three thousand (3000) one-of-one (1/1) entities, emerging across thirteen origins - each existing as part of something larger than itself
Some stand as sentinels and wardens of their realms
Others take form as berserkers, alchemists, or reapers -
while some move unseen as harbingers of change
Each carries a role within the world they inhabit -
not as a label, but as a function of what they are
Together, they form an expanding archive of presence,
where every emissary exists as part of a larger whole
(Defining an Emissary)
Each emissary is defined through a combination of core elements -
region, alignment, class, and type
No single trait defines identity on its own - It is the interaction between them that creates distinction across the collection
Some traits appear more frequently, while others are far more limited -
resulting in natural variation in rarity Every emissary remains one-of-one,
shaped by its full composition rather than any single attribute
(The Trait System)
Alignment
Holy
Stabilizes and empowers aligned actions
Corrupted
Distorts and destabilizes opposing forces
Operates beyond conventional limits
Fallen
Trades stability for increased output
Ascended
Enhances and elevates existing effects
Forsaken
Severs links and isolates interactions
Awakened
Accelerates growth and activation
Forgotten
Loses connection and weakens over time
Neutral
Maintains balance without bias
Elements
Air
Enhances speed and reduces incoming damage
Fire
Nature
Sustains regeneration, enhances with buffs, and controls enemies through entangling effects
Effective against Stone
Sun
Applies continuous burn damage while healing allies
Cannot be corrupted
Arcane
drains resources and creates adaptive shields that absorb or convert effects
Ice
Applies slowing and freezing targets - forcing turn delays
Strong against Nature
Poison
Inflicts poison damage over time, weakens defenses and reduces enemy healing
Time
Alters combat flow by resetting actions, applying stuns, and modifying speed and turn order
Ash
Applies decay that spreads between targets
Strong against Sand
Sand
Erodes defenses while providing layered protection and disrupting enemy accuracy
Stone
Maximizes high defense and shield effects
Strong against Lightning
Moon
Enhances damage and applies effects that scale based on timing and state
Blood
Converts health into damage and defense
Steals life from enemies to sustain itself
Lightning
Delivers rapid burst damage with chaining attacks and frequent stun effects
Strong against Metal and Water
Shadow
Bypasses defenses and amplifies damage through critical strikes and execution effects
Water
Provides shields and healing while reducing incoming damage Counters Fire-based damage
Chaos
unpredictable outcome of effects, buffs, and battlefield disruption
Metal
Focuses on raw durability and weapon strength, negating multiple elemental effects
Spirit
Ignores defenses and directly affects the target’s essence, applying powerful debuffs
Crystal
Reflects incoming damage and effects
reinforcing defenses and applies bleed effect
Darkness
Applies debilitating status effects, including sleep, fear, and execution-based abilities against weakened targets
Light
Restores health, removes negative effects, and revives fallen units
Suppresses corruption and negates Darkness-based effects
Class
Alchemist
Applies potions that heal, buff, or deal damage over time
Hunter
Deals increased damage to marked and weakened targets
Reaper
Triggers effects when enemies are defeated
Assassin
Deals high damage to low-health targets and executes enemies below thresholds
Illusionist
Creates decoys or forces enemies to miss and mis-target
Rider
Gains bonuses when attacking or moving
Uses charge-based effects
Bandit
Steals resources and reduces enemy stats on hit
Inquisitor
Deals increased damage to debuffed and marked enemies
Saint
Provides strong healing, shields, and revival effects
Barbarian
Increases damage during combat
Gains bonuses after attacking
Judge
Applies control effects and executes targets under conditions
Samurai
High single-target damage with counterattack effects
Bard
Applies ongoing buffs or debuffs each turn
Knight
Maintains structure through disciplined play
Scribe
Enhances or copies abilities and effects
Berserker
Increases damage as health decreases
Lancer
Deals piercing damage that ignores part of enemy defense
Seer
Reveals hidden information and prevents enemy actions
Calamity
Deals area damage and applies effects to multiple targets
Lich
Uses health and death-based effects to sustain and deal damage
Shaman
Applies buffs or debuffs tied to elements
Caster
Uses direct spell effects for damage and utility
Monk
Gains defensive bonuses and counterattacks when hit
Sovereign
Enhances allied
Druid
Heals, buffs, and can transform or shift effects
Necromancer
Summons units and benefits from defeated allies and enemies
Summoner
Brings additional entities into play
Enchanter
Applies buffs that enhance stats to modify abilities
Ninja
Avoids damage and deals high burst damage to priority targets
Viking
Deals cleave damage to multiple enemies and restores health on hit
Fool
Triggers random effects that impact both sides
Oracle
Reveals, predicts, or manipulates upcoming effects or draws
Warden
Absorbs damage for allies and taunts enemies
Geisha
Applies charm or disables enemy actions
Paladin
Applies force with defensive balance
Warrior
Balanced attacker with consistent damage and survivability
Guardian
Applies shields and redirects damage from allies
Pirate
Generates and steals resources while dealing damage
Harbinger
Applies debuffs that increase damage taken
Priest/Priestess
Removes debuffs and applies protective effects
Weapon Master
Gains bonuses based on equipped or active weapon effects
Adapts between damage types
Healer
Restores health to allies
Ranger
Ranged attacker with consistent damage output
Witch
Applies curses that weaken enemies over time
(Collection Structure)
A growing archive, released in phases and shaped over time
The archive began with the original 250 Genesis emissaries
This release marks its first expansion - introducing new entities into the system
New additions are not variations, but entirely new entities - expanding the archive while preserving its one-of-one (1/1) nature
Release pacing, themes, and distribution may evolve through both creative direction and community input
(Minting & Pricing)
Emissaries are released through curated mint packs, each containing randomly assigned one-of-one entities
35% OF SUPPLY
1x Pack
$49
Single mint - one unique Emissary
35% OF SUPPLY
3x Pack
$139
One-of-one (1/1) emissaries
30% OF SUPPLY
5x Pack
$215
One-of-one (1/1) emissaries
*Minting will take place on Crypto.com/NFT - Final pricing, fees, and availability will be confirmed prior to launch
(Holding an Emissary)
Each emissary connects to a broader system of rewards, expansions, and integrations within LUMINARIA
Bounty-Embedded Emissaries
A selection of emissaries carry rewards directly within the NFT
Such as: $CRO, $ETH, $BTC etc
As well as NFTs from Crypto.com collections
And additional Luminaria NFTs and benefits
These rewards are embedded into specific pieces and revealed through minting.
Milestone-Based Rewards
Rewards unlock as mint progress reaches key milestones
• 25% → Base reward pool
• 50% → expanded reward pool
• 75% → higher-value distributions
• 100% → final reward event
Designed to create shared progression across the mint.
Origins (Land Collection)
A secondary collection linked to emissaries
• Genesis-linked emissaries receive paired Origins
• Other holders receive exclusive mint access
• Mint limits scale with number of emissaries held
Origins introduce a land layer tied to regions and future systems
Echoes (Artifacts / Familiars)
A companion collection expanding the ecosystem
• Genesis-linked emissaries receive paired Echoes
• Additional access through exclusive mint
• Randomized assignment for non-genesis
Echoes introduce additional collectible and functional layers.
Custom Emissaries (The Archive Collection)
LUMINARIA introduces the ability to create fully custom emissaries once a certain % tier has been reached
Unlock thresholds:
• ~1% of total running supply
• ~3% of total running supply
• ~5% of total running supply
Each unlock includes:
• A fully custom emissary
• Minted as a unique 1/1
• Added to LUMINARIA: The Archive
Lore & Website Presence
LUMINARIA is built as a narrative-driven system where emissaries exist within an evolving world
Holders can become part of this layer through narrative expansions
The ecosystem includes dedicated spaces to highlight:
• emissaries
• collectors
• contributors
• creators
Artist Program
LUMINARIA plans to expands through collaboration with artists and community contributors
Potential pathways include:
• participation in curated drops as an artist
• contribution to lore or visual direction
• creation of physical or digital products
• featured collaborations within the ecosystem
This layer is designed to:
• introduce new creative voices
• expand the archive organically
Lumi Orbs (Working Concept)
Lumi Orbs are a planned internal credit system designed to unify activity across the LUMINARIA
ecosystemIntended functions:
• Used across NFTs, TCG, and physical releases
• Earned through participation, holding, or/and ecosystem activity
• Redeemable for selected assets, access, or rewards
Structure, distribution, and use cases are currently in development and will be finalized closer to implementation
TCG INTEGRATION
Playable System
LUMINARIA expands into a Trading Card Game where assets transition from collectible to playable
• Emissaries → Champion cards
• Origins → land / domain cards
• Echoes → tools / Spells / Summons
Selection & Rarity
• Not all emissaries / Origins / Echoes / Archives will be included
• Selection based on: visual strength, engagement, IP expansions overall fit within the system
Rarity tiers:
C → Common
UC → Uncommon
R → Rare
E → Epic
L → Legendary
M → Mythic
Special Tiers:
SR → Super Rare
→ Alt Art / Alternative Art
Licensing Model
If an emissary is used in the TCG:
• Holder receives a one-time licensing fee
• Value scales based on rarity tier
C → Lowest-Tier
M → Highest-Tier
These values are intended to scale based on rarity and exposure within the system
Final values, tiers, and structure are subject to adjustment and will be confirmed closer to release.
Competitive Layer
The TCG is designed to support a competitive ecosystem over time
Planned layers include:
• Ranked or structured gameplay formats
• Tournament systems
• Seasonal events
• Prize-based competitions
This creates a continuous loop between: collectors → players → ecosystem participation
*The features, systems, and utilities described above represent the intended direction of the LUMINARIA ecosystem
They are not guaranteed outcomes, and may evolve, change, or be adjusted over time based on development, partnerships, and market conditions
Ownership of an emissary does not constitute a promise of financial return or specific future utility
Drop Terms & Conditions
Drop Terms Agreement
Definitions
NFT - A non-fungible token representing ownership of a unique digital asset recorded on a blockchain
Emissary - A one-of-one NFT within the LUMINARIA collection
Buyer / Collector / Holder - Any individual or entity that mints, purchases, acquires, or holds an emissary
Primary Sale - The initial mint of an NFT through the official drop page
Secondary Sale - Any resale of an NFT after the primary sale
Snapshot - A recorded moment used to verify NFT ownership for eligibility
Eligible NFT - An NFT that qualifies for a specific reward or utility under defined conditions
Bounty NFT - An emissary that carries an attached reward
Team / Contributor - The LUMINARIA project team responsible for creation, distribution, and fulfillment
Overview
LUMINARIA: Emissaries is a curated collection of one-of-one (1/1) digital artworks forming the core layer of the LUMINARIA ecosystem
• Total Supply: Up to 3,000 Emissaries
• Drop Type: Curated release on Crypto.com/NFT
• Distribution: Randomized assignment at mint
• Pack Types: Multiple mint options (single / multi-pack)
• Royalties: 7.5% on secondary sales
This document outlines all utilities, eligibility conditions, reward structures, and participation terms related to this drop
Disclaimer
All utilities, rewards, and features described in this document are provided and managed solely by the LUMINARIA team
Crypto.com NFT acts only as the marketplace platform and assumes no responsibility for the quality, distribution, or fulfillment of any utilities, rewards, or associated benefits
Nothing in this document constitutes legal, financial, or investment advice
Purpose and Use of NFTs
LUMINARIA NFTs are digital collectibles and artistic assets designed to provide access to a broader ecosystem of experiences, participation, and creative interaction
They do not represent:
• ownership in any entity
• financial instruments
• investment contracts
• guarantees of value or return
All additional utilities, rewards, or benefits are supplementary and should not be the primary reason for purchase
Pricing, Fees, and Finality of Purchase
• Mint prices are defined per pack and displayed at checkout
• Platform fees and applicable taxes are handled by the marketplace
• All purchases are final and non-refundable
• Transactions cannot be reversed once completed
Buyers are responsible for reviewing all pricing, fees, and conditions prior to minting
Bounty-Embedded Emissaries
A selection of emissaries within the collection contain attached rewards
These are distributed across different tiers, each offering distinct types of value
Apex Emissaries
A limited set of flagship emissaries carrying high-value rewards
• #0212 - $CROSader Emissary → $250 USDC worth of $CRO
• #0021 - $BTCKing Emissary → $250 USDC worth of $BTC
• #0032 - $ETHShogun Emissary → $250 USDC worth of $ETH
• #0008 - $BNBKing Emissary → $250 USDC worth of $BNB
Hidden Vault Emissaries
A broader set of emissaries carrying rewards
$BTC Emissaries
Each of the following emissaries grants $75USDC worth of $BTC
#0064, #0214, #0216, #0256, #0375, #0428, #0125
$CRO Emissaries
Each of the following emissaries grants $75USDC worth of $CRO
#0101, #0111, #0280
$SOL Emissaries
Each of the following emissaries grants $75USDC worth of $SOL
#0720, #0968, #0059
$SHIB Emissaries
Each of the following emissaries grants $75USDC worth of $SHIB
#0063, #0467
$ETH Emissary
• #0137 → $75USDC worth of $ETH
$BNB Emissary
• #0088 → $75USDC worth of $BNB
$ANIME Emissary
• #0429 → $75USDC worth of $ANIME
$LION Emissary
• #0222 → $75USDC worth of $LION
Twinborn Emissaries
Each of the following emissaries grants one (1) additional emissary airdrop
#0011, #0014, #0022, #0080, #0359, #0633, #1095, #1213, #1255, #1371,
#1437, #1462, #1475
Eligibility for Bounty Rewards
• Both Primary and Secondary purchases qualify
• Holders may acquire a Bounty Emissary via secondary market before the
claim period opens
• Eligibility is tied to the wallet holding the NFT at the moment the claim period opens
• Transfers after the claim period opens will not transfer eligibility
• Each NFT is redeemable ONLY ONCE
• The Project is not responsible for losses resulting from mistimed purchases
or sales
• Buyers are responsible for ensuring eligibility at the correct time
Prize Claim, Redemption & Payout
• Token rewards are distributed in the specified asset (BTC, ETH, CRO, etc.)
• Values are referenced to USDC equivalent at time of announcement
• Final payout value is based on market price at distribution
• Claim period opens 45 days after full sell-out of the drop
• Eligible holders then have 45 days to claim their reward
Claim may require:
• wallet verification
• form submission
• confirmation via official channels
• NFT rewards → distributed via Crypto.com NFT airdrop system where possible
• Token rewards → transferred to verified wallet
• Winners announced via official channels and/or CDC email
• Unclaimed rewards after the 45-day window will be VOIDED
• All tax obligations related to rewards are the sole responsibility of the recipient
Mint-Out Milestone Rewards
A series of milestone-based rewards are unlocked as the collection progresses toward full sell-out
Each milestone activates a reward pool distributed to eligible participants through randomized selection
At 25% Sell-Out, the following rewards will be unlocked:
• 2× Emissary Airdrops
• 3× 750 CRO rewards
At 50% Sell-Out, the reward pool expands:
• 3× Emissary Airdrops
• 3× 25,000 LION rewards
At 75% Sell-Out, higher-value rewards are introduced:
• 3× Emissary Airdrops
• 2× Rare Fractured Fate Lands
• 3× 750 CRO rewards
• 1× Cyber Cub NFT
At full Sell-Out (100%), the final reward pool is unlocked:
• 1× Custom LUMINARIA Emissary (1/1 - Archive entry)
• 1× Loaded Lion NFT
• 1× Dark Lion Care Package (includes 1x Dark Lion NFT, Official Dark Lion {LOADED} hoodie, and cap)
• 3× Emissary Airdrops
Activation & Distribution
• Milestones are triggered at 25%, 50%, 75%, and 100% sell-out of the Drop
• Each milestone unlock activates a reward pool tied to that stage
• Rewards are distributed via randomized raffle / spin system
• Draws will take place within 7 days of milestone completion
• Winners will be announced through official project channels
Eligibility & Participation
• Each NFT minted will represent one raffle entry
Trait-Based Benefits
Certain emissaries within the collection carry special Traits that grant additional benefits within the LUMINARIA ecosystem
These traits are embedded directly within the NFTs and may unlock rewards, access, or future integrations depending on their classification
Embedded Traits
The following traits are tied directly to bounty mechanics and mint-phase rewards:
• Apex
• Coinbound
• Twinborn
These emissaries carry embedded rewards as outlined in the
Bounty-Embedded Emissaries section
Each is identifiable by its trait and remains redeemable according to the rules defined in that section
System Traits
These traits define extended utility and positioning within the LUMINARIA ecosystem:
Primordial
The rarest emissaries within the collection:
• Guaranteed placement within the LUMINARIA TCG at Mythic (M) tier
Ascended
High-tier emissaries with elevated status:
• Guaranteed placement within the LUMINARIA TCG at Legendary (L) tier
Genesis
The original 250 emissaries forming the foundation of LUMINARIA
• Free Origins airdrop (paired)
• Free Echoes airdrop (paired)
Each Genesis-linked asset will be:
• Custom designed
• Individually matched to its emissary
Pandora’s Box
A singular emissary bound to a three-phase reward sequence
Once revealed, Pandora’s Box unfolds across three cycles, each unlocking progressively greater rewards
Cycle I - The Opening (~45 Days After Sell-Out)
• 1× Emissary Airdrop
• 750 $CRO
Cycle II - The Unleashing (~90 Days After Sell-Out)
• 2× Emissary Airdrops
• 50,000 $LION
Cycle III - The Consequence (~150 Days After Sell-Out)
• 1× Custom LUMINARIA Emissary (1/1 — Archive entry)
• 1,500 $CRO
Notes, Snapshots & Disclaimers
Genesis - Snapshot & Claim
• Snapshot timing: → To be announced prior to Origins / Echoes release
• Eligibility: → Holder at time of snapshot
• Distribution: → Via airdrop (where supported) or project distribution
Pandora’s Box - Snapshot Rules
• A snapshot will be taken 7 days prior to each cycle activation
• Eligibility is determined by the holder at snapshot time
• Ownership may be transferred up until the snapshot
Pandora’s Box - Claim Window
• Each cycle opens a claim period upon activation
• Claim window duration: 14 days
• Unclaimed rewards after this period will be void
General Trait Notes
• Trait-based benefits are tied to the NFT and transfer with ownership
• ALL trait benefits are ONE TIME ONLY
• Primordial and Ascended are future-facing (TCG integration)
TCG Disclaimer
The LUMINARIA TCG is currently in development
While certain traits (e.g. Primordial, Ascended) are intended to secure specific placements within the system upon release, the final structure, timing, and implementation of the TCG remain subject to development progress and ecosystem conditions
Path of Ascension
Holding multiple emissaries unlocks deeper participation within the LUMINARIA ecosystem
As ownership increases, collectors progress through the Path of Ascension - a tiered system that reflects commitment, presence, and influence within the collection
Ascension Thresholds
Progression is determined by percentage ownership of the total circulating supply
Glimmer - ≥0.075% of total Emissary supply
Spark - ≥0.5% of total Emissary supply
Lightbearer - ≥1% of total Emissary supply
Luminary - ≥2.5% of total Emissary supply
Ascendant - ≥4% of total Emissary supply
Exalted - ≥6% of total Emissary supply
Paragon - ≥8% of total Emissary supply
Eternal - ≥10% of total Emissary supply
Notes
• Tier progression is based on the number of emissaries held relative to total circulating supply
• Higher tiers represent increased alignment with the LUMINARIA ecosystem
• Tier status may influence access to features outlined in the Utilities & Tier Benefits section
Important
• Tier status is determined at the time of applicable snapshots or feature access events
• Specific benefits, access levels, and unlocks associated with each tier are defined separately and may evolve over time
The Archive (Custom Emissaries)
Custom emissaries are unique 1/1 creations forged through direct collaboration, representing the highest level of engagement within the LUMINARIA ecosystem
These pieces are not part of the Emissary collection and are permanently recorded within LUMINARIA: The Archive
Access to custom emissaries is unlocked through progression within the Path
of Ascension
Eligible tiers:
• Ascendant - ≥ 4% of total Emissary supply
• Exalted - ≥ 6% of total Emissary supply
• Paragon - ≥ 8% of total Emissary supply
Each qualifying threshold unlocks one (1) custom emissary, up to a maximum of three (3) per wallet/holder through this system
Additional custom emissaries may be distributed through:
• Events
• Collaborations
• Community rewards
Creation & Delivery
Each custom emissary is created in collaboration with the holder
Design direction may include:
• Traits
• Theme
• Alignment / region influence
Delivery timeline varies depending on design complexity and production schedule
Disclaimer
Custom emissaries are a creative and community-driven feature While the system is structured around the Path of Ascension, timelines, formats, and implementation may evolve based on project development and operational capacity
Origins (Land Collection)
Origins represent the land layer of LUMINARIA - a secondary collection tied directly to Emissaries
Each Origin reflects a region within the world and serves as an extension of its paired or assigned Emissary
Distribution Structure
Origins are distributed through two pathways:
Genesis Allocation (Primary Holders) Holders of the original 250 Genesis Emissaries receive one (1) Origin airdrop per Emissary
Each Origin is:
• Custom designed
• Individually paired to its Emissary
• Non-randomized
General Holder Access
All other Emissary holders receive an exclusive access to mint Origins
• Expected mint price range: $1–$9 per Origin
Mint allocation may scale based on:
• Number of Emissaries held
• Participation level
Origins in this category are:
• Randomized
• Not guaranteed to match specific Emissaries
Collection Characteristics
• Region-based designs aligned with LUMINARIA world structure
• Each Origin exists as a standalone NFT
May be referenced in future systems such as:
• TCG integration (land cards)
• Ecosystem expansion layers
Snapshot & Eligibility
• A snapshot will be taken prior to the Origin distribution event
• Eligibility is determined by the holder at the time of snapshot
• Snapshot timing will be announced in advance via official channels
Distribution
Origins will be distributed via:
• Crypto.com NFT airdrop system (where supported), or
• Direct project distribution
Mint access (for non-Genesis holders) will be:
• Time-limited
• Subject to availability
Disclaimer
Origins are part of the expanding LUMINARIA ecosystem
While designed to introduce a land layer and support future integrations, all features, mechanics, and release structure remain subject to development progress, platform capabilities, and ecosystem conditions
Echoes (Artifacts / Familiars)
Echoes represent the companion layer of LUMINARIA - a secondary collection designed to extend each Emissary through artifacts, relics, and familiars
They introduce an additional dimension of identity and potential functionality within the ecosystem
Distribution Structure
Echoes are distributed through two primary pathways:
Genesis Allocation
Holders of the original 250 Genesis Emissaries receive one (1) Echo airdrop per Emissary
Each Echo is:
•Custom designed
• Individually paired to its Emissary
• Non-randomized
General Holder Access
All other Emissary holders receive an exclusive access to mint Echoes
• Expected mint price range: $1–$9 per Echo
Mint allocation may scale based on:
• Number of Emissaries held
• Participation level
Echoes in this category are:
• Randomized
• Not guaranteed to match specific Emissaries
Collection Characteristics
Echoes may take the form of:
• Artifacts / Relics
• Companions / Familiars
Each Echo exists as a standalone NFT and may contribute to future ecosystem layers, including:
• TCG integration (tool / spell / modifier cards)
• Synergy with Emissaries and Origins
• Expanded gameplay or interaction systems
Snapshot & Eligibility
• A snapshot will be taken prior to the Echo distribution event
• Eligibility is determined by the holder at the time of snapshot
• Snapshot timing will be announced in advance via official channels
Distribution
Echoes will be distributed via:
• Crypto.com NFT airdrop system (where supported), or
• Direct project distribution
Mint access (for non-Genesis holders) will be:
• Time-limited
• Subject to availability
Disclaimer
Echoes are part of the evolving LUMINARIA ecosystem
While designed to function as companion assets and support future
integrations, all mechanics, utilities, and release structures remain subject to development progress, platform capabilities, and ecosystem conditions
TCG Integration
The LUMINARIA ecosystem is intended to expand into a Trading Card Game (TCG) system, where selected NFTs may be adapted into playable assets
Within this system:
• Emissaries are intended as Champion cards
• Origins as land cards
• Echoes as tool, spell or modifier cards
Certain traits (e.g. Primordial, Ascended) are designed with potential positioning within this system in mind
A detailed breakdown of the TCG structure, mechanics, and participation model will be provided on the official TCG page
Disclaimer
The TCG is currently in development
All features, mechanics, and participation models are subject to change and are not guaranteed
The LUMINARIA ecosystem is designed to evolve through creative expansion, including opportunities for artists, designers, and contributors to participate in future releases and initiatives
The Artist Program is intended to open pathways for selected contributors to engage with the LUMINARIA universe through:
• Collaborative NFT drops
• Lore and world-building contributions
• Merchandise and physical product design
• Featured placements within official LUMINARIA platforms
Participation is curated and based on the path of ascension as well as alignment with the project’s creative direction and ecosystem
Potential Pathway opportunities may include:
• Contributing designs to future collections
• Creating companion assets or thematic expansions
• Participating in collaborative releases
• Being featured across website, marketplace, or promotional materials
Participation is not automatic or guaranteed and may be influenced by:
• Artistic style and quality
• Community involvement and engagement
• Alignment with LUMINARIA’s visual and narrative direction
Notes
• The Artist Program is selective and limited
• Participation does not guarantee inclusion in future drops
• Collaboration formats and scope may vary depending on the initiative
Disclaimer
The Artist Program is an evolving component of the LUMINARIA ecosystem
All opportunities, formats, and participation models are subject to change and
are implemented at the discretion of the project
Lore & Community Activities
LUMINARIA is built as an evolving narrative world, shaped not only by its collections but also by its community
Holders are invited to engage with the ecosystem beyond ownership through storytelling, participation, and creative expression
The ecosystem may include opportunities such as:
• Lore entries and character stories
• Community-written narratives
• Featured contributions within official channels
• Recognition of active participants and creators
Engagement primarily takes place through official LUMINARIA platforms, including:
• Discord
• X (Twitter)
• Website-based features
These spaces are intended to support interaction, collaboration, and ongoing development of the LUMINARIA world
• Participation is optional and community-driven
• Contribution opportunities may evolve over time
• Not all submissions or contributions are guaranteed inclusion
Lumi Orbs (Working Concept)
Lumi Orbs are a proposed internal credit system designed to support engagement and activity within the LUMINARIA ecosystem
They are intended to function as a unifying layer across various components of the project
Lumi Orbs may be introduced as a non-transferable or limited-transfer credit system that can be earned through participation within the ecosystem
Potential activities may include:
• Holding NFTs
• Participating in events or initiatives
• Engaging in community or creative contributions
Potential Use Cases
Lumi Orbs may be utilized within the ecosystem for:
• TCG-related mechanics
• Merchandise or collectibles
• NFT-based opportunities
If implemented, Lumi Orbs may be distributed through:
• Ecosystem participation
• Holder-based allocations (Path of Ascension)
• Event or milestone-based activities Distribution structure and allocation models are subject to future definition
mportant Notes
• Lumi Orbs are intended as an internal ecosystem credit system only
• They are not designed as a currency, token, or financial instrument
• They may have no cash value and no guaranteed external market
• Transferability, if enabled, may be limited or restricted
Disclaimer
The Lumi Orbs system is currently conceptual and under consideration
All aspects including structure, distribution, utility, and implementation are
subject to change, delay, or cancellation based on project development,
technical feasibility, and regulatory considerations
No guarantees are made regarding the introduction, functionality, or availability
of Lumi Orbs
Transfers, Resales & Reward Transferability
• NFTs are freely transferable
• Rewards tied to NFTs transfer with ownership unless stated otherwise
• Some rewards may be restricted to original minters
Errors, Adjustments & Amendments
The LUMINARIA team reserves the right to:
• correct errors
• adjust allocations
• substitute rewards of equal or greater approximate value
In case of discrepancies, internal records are considered final
Contact & Support
For support, claims, or inquiries:
• Official Discord support channel
• Official Lumi Website
Full Terms Reference